Play an audio sample grabbed using JavaCV

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    Play an audio sample grabbed using JavaCV

    UPDATED 11/05/2015
    Hy friends,its been 1 and half years,posting here.Sorry for this much long delay because of my studies and increasing my memory.My memory is now advanced friends.Here it is after a long time iam gonna give the most frustrating problem developers facing off.

    Here it is,iam running a marathon for weeks to find a solution for this problem.First of all i asked to the Javacv groups, to find a solution.


    ATLAST,

    Here i have found my way to the destination with just a keyword provided by Samuel Audet(JavaCV Project Member).

    PCM_FLOAT.

    What is the way to play the raw float from javacv to android?Here it is i have created a class.Take it on for free.

    package com.shihabsoft.castanythingtopc;
    import android.media.AudioFormat;
    import android.media.AudioManager;
    import android.media.AudioTrack;
    public class AndroidAudioDevice
    {
    AudioTrack track;
    short[] buffer = new short[1024];
    public AndroidAudioDevice(int sampleRate,int channels)
    {  
          int minSize =AudioTrack.getMinBufferSize(sampleRate, channels==1?AudioFormat.CHANNEL_CONFIGURATION_MONO:AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT );      
          track = new AudioTrack( AudioManager.STREAM_MUSIC, sampleRate, channels==1?AudioFormat.CHANNEL_CONFIGURATION_MONO:AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT,minSize, AudioTrack.MODE_STREAM);      track.play();          
    }
      
    public void writeSamples(float[] samples)
    {  
        fillBuffer( samples );
        track.write( buffer, 0, samples.length );  
    }
    private void fillBuffer( float[] samples )  
    {  
       if( buffer.length < samples.length )  
         buffer = new short[samples.length];
     
       for( int i = 0; i < samples.length; i++ )  
         buffer[i] = (short)(samples[i] * Short.MAX_VALUE);
    }
    }

    How to use my class.


    AndroidAudioDevice aaD=new AndroidAudioDevice(sampleRate Hz,numberOfChannels);
    aaD.writeSamples(floatArray);

    But iam not so cruel :) ,to leave you after crossing half-quarter of the sea.Here it is i have created the code from top to end ie,Frame to float array.Feel free to use it.

    final java.nio.Buffer[] samples=vFrame.samples;
    //Getting the samples from the Frame from grabFrame()
    float[] smpls;
    if(aaD.track.getChannelCount()==1)
    //For using with mono track
    {
        Buffer b=samples[0];
        fb = (FloatBuffer)b;
        fb.rewind();
        smpls=new float[fb.capacity()];
        fb.get(smpls);
    }
    else if(aaD.track.getChannelCount()==2)
    //For using with stereo track
    {
        FloatBuffer b1=(FloatBuffer) samples[0];
        FloatBuffer b2=(FloatBuffer) samples[1];
        smpls=new float[b1.capacity()+b2.capacity()];
        for(int i=0;i<b1.capacity();i++)
           {
             smpls[2*i]=b1.get(i);  smpls[2*i+1]=b2.get(i);
           }
    }
    aaD.writeSamples(smpls);

    Don't ever put the sampleRate and audioChannels manually,Just grab that both from FFmpegFrameRecorder.

    Because incase the video have a sample rate of 44kHz and you are initializing the audio track with 8000Hz,the audio will be so distored you may never hear a voice.So be carefull on those two params.

    Let me know if you guys are inneed of more details.
    For soon i will post a new Sample Application in the JavaCV project.


    Asked by Sam.


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